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Runers game spell queue
Runers game spell queue





  • Zappy Brain lightning cooldown decreased from.
  • Zappy Brain duration increased from 2s to 3s.
  • Zappy Brain cooldown reduced from 15.
  • Allocate Defenses now gives 20% + 4.5% armor and damage reduction, and no longer affects crit damage taken.
  • Poltergeist transitioned to a higher CD spell.
  • Rip Current base damage reduced from 10/s to 7.5/s.
  • Biting Echoes split factor reduced from.
  • Big Skeleton now always can cast his improved spell: Bone Spike Snake.
  • Big Skeleton now summons 2 skeletons instead of 3 for each 20% life lost.
  • Ice Phoenix Movespeed reduced from 60 to 50.
  • Fatal Attraction when cast by enemies no longer hurts the player.
  • Fixed Radiant Blast incorrectly hitting walls.
  • Fixed Arena sometimes going over 5 enemies.
  • Fixed Greater Dark Spirit not giving the right amount of XP.
  • Memory nodes now always spawn some units away from each player.
  • Fixed Living Statues not triggering off some AoE spells (like droplet).
  • Fixed Living Statues to be a bit more random.
  • Added an option that allows the user to force controller or keyboard mode, or leave on auto-detect.
  • Fixed Flickerstorm not doing any damage.
  • Entropy Elementals no longer teleport while inactive.
  • Reduced the maximum length of time burrowers stay underground.
  • Can now page down on menu grids using shoulder buttons on the controller.
  • Fixed spells staying queued after dying.
  • Fixed some room auras getting negative values.
  • Taking a rune prize from an event room now drops it on the ground if you are full.
  • Fixed Ninjabot not having the correct movement speed after resuming a game.
  • Fixed high levels of Armor Piercing stacking incorrectly, giving excess damage.
  • Fixed spawning pits from spawning directly under destructibles.
  • runers game spell queue

    Magic Wrangler imp now starts off teleporting in instead of instant spawn.Fixed Barbarian not going up in character selection screen.Dark Boss 3 no longer restores health and removes it during the fight via mechanics.Fixed Water Boss 1 phase 3 transition creating too many blobules.Teleporting now moves the camera instantly.Fixed Chaotic Putrefication having the wrong spell tags.Fixed Fairy not working with some class abilities.Controller movement is no longer limited to 8 directions.Fixed spells with cooldown components not correctly being affected by cooldown rune mods.time instead of only applying damage from bullet hits at most every 1 second.Genie now grants buffs based on all damage taken, DoTs included, since the last apply.Runedex filters are now saved even after exiting the screen when in-game.Activating a spell entry in the Runedex now adds the necessary runes to your combiner if you can create it.Added controller rumble option (not enabled in Vista).Runes and spells are now dropped instead of destroyed when placed in the trash.Hovering over a spell with a rune in hand will now preview the stat upgrade.on the difficulty selection screen to join in the fun!.Local Co-op has been added! Simply plug in 2-4 controllers and press start.Fixed the quick-combiner function from crashing if used out of game.Mindlessness now shows how many rune levels it modifies.Fixed quick combine not removing rune icons from the cursor.

    runers game spell queue

    Fixed the quick-combiner function adding runes when a spell could not be made in some cases.

    runers game spell queue

    Fixed Rune Infusion giving a cooldown debuff instead of a buff.Added the option to continue exploring after touching stairs.Fixed controller not working correctly in the tutorials.Fixed cooldowns being shown wrong for some traits when selecting them.Fixed Poltergeist displaying the wrong cooldown.







    Runers game spell queue